[Electron] How to codesign your Mac app

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Recently, Electron desktop application gets hot and popular among developers. It’s easy for developers to quickly mockup a desktop application and distribute it to three different platform with zero efforts ! (This is really a lie after I made another popular open source project called Kaku with the same tech.)

Ok back to topic, for companies who want to distribute their desktop apps to the world, they must codesign the application first ! The reason why this is important is because if you don’t do so, if the user enable gatekeeper by default, the application will be blocked due to unidentified developer and users will not be able to open it !



So in this article, I’ll try to share some my experiences about how to do the codesign for Mac app and what’s going on behind the problems.


Thanks to Marco Pracucci who wrote some useful details in his post, you can just follow these simple steps to do codesign :

  1. Get a Developer ID certificate from Apple and install it into your Mac’s Keychain
  2. Sign your application bundle codesign --deep --force --verbose --sign "<identity>" Application.app
  3. Verify the signature codesign --verify -vvvv Application.app and spctl -a -vvvv Application.app

Note: The identify here is the id wrapped inside the parentheses that you can get from keychain like the screenshot below:


But … the world sucks

The first problem I have encountered is version problem.

After codesign the app on my laptop (running 10.11.4) and share this app to my team members to test with, for those who are using 10.10.x, they will not be able to use the app and the gatekeeper’ll keep complaining something like the image below : 


But for the others who are using 10.11.4, the app is working well on their laptops (WTF???)

After googling a while, I finally found a discussion thread here on GitHub talking about this ! If you codesign your application on 10.11.4 , you’ll successfully get it codesigned and usable BUT for users who are using 10.10.x (to be specific those who use laptops <10.11.3) will have problems when opening that app.

From the discussion thread, we can learn that there are something changed from 10.11.3 to 10.11.4. If you want to hack that around by yourself, you’ll need to follow the steps here. But for me, I use electron-packager, so if you are using that too, you can just upgrade to 6.0.0+ because they already handle that for you on that version with zero efforts !

How to verify your app

  • codesign
    • This tool is not only for doing the codesign, but also you can use it to verify whether it’s well signed or not. After running it, you can get things like this :
  • spctl
    • For this tool, this is mainly used to see whether your codesigned application will be blocked by gatekeeper or not, if you didn’t get anything wording like accepted, your application will always be blocked or treated as damaged by gatekeeper, so it’s really important to use this tool to do the check every time when you create the new application.
    • Note: If you are using Apple Developer ID certificate to build you application and be distributed by yourself, Remember to change your [System] > [Privacy] to “Mac App Store and Identified developers. Otherwise, you will keep getting rejected information.

How to test

You can check details here from Apple’s documentations, but I’ll still copy some here.

  1. To disable Gatekeeper using the spctl command
    • $ sudo spctl --master-disable
  2. To confirm that Gatekeeper is enabled using the spctl command
    • $ spctl --status
      • If enabled, you will get assessments enabled
      • If disabled, you will get assessments disabled
  3. To test your Developer ID-signed app
    1. Make sure your gatekeeper is enabled by follow above ways.
    2. Email your Developer ID–signed app to yourself and use the copy that Mail downloads to trigger the dialog.
    3. Host your Developer ID–signed app on your own local or remote server and use the copy that Safari downloads to trigger the dialog.
    4. By doing so, your gatekeeper will be triggered correctly !


A) My certificate on keychain keeps showing expired

This problem is critical and annoys developers who are not familiar with Apple certificate things (like me !) When working on the codesign feature, I noticed that no matter how hard I re-install the certificate that I download from Apple, it will keep showing expired with no reason !

After trying and discussing this with one of my iOS friend, we finally realized it’s related to this notice ! For someone (not sure who, but including me), the Apple Worldwide Developer Relations Certification Intermediate Certificate is going to expire on Feb 14, 2016 which will cause the problem to make your certificate keeps expired.

What you need to take action here is to renew the this core certificate and try to re-install (or re-create) your developer certificate again and things will be solved … WTF !!

B) Where to find my certificate ?

For most of people, if you are writing desktop application by Electron, normally you’ll distribute your application by yourself (like us). But, I noticed that it’s really frustrating to figure out how to get that Developer ID Certificate !!

I have tried several times from https://developer.apple.com, but there is nothing related to Developer ID Certificate (or maybe it’s mainly because I am using different role, so it’s not showing up ?) ! After reading tons of articles, I finally realized that it’s inside Xcode !! You can check the screenshot below :


But you can notice that the buttons are grey and is not clickable. That’s mainly because the role is wrong !! Even if you are admin role, you still can’t generate that ! Only Team Agent can do that ! So if you are developer or admin, Go ask your leader for that and tell him/her to press the button above to create the certificate for you.

After getting the certificate (it will be name like this xxxxxxx.p12), you can just double-click the file and install into your keychain. Remember, always keep them private :)

Note: Only the first one who made the certificate and uploaded to Apple Developer can have this .p12 file. This will only exist on his own keychain and you can’t even get it from Apple Developer. So remember to ask him to export that p12 file and share with the whole team ! Remember, if you lost this .p12 file, no one can save you and you need to regenerate another certificate again.

Last few words

It’s really a hard time to fight with codesign stuffs especially there are less resources talking about this. But whatever, I wrote them down already !! If this article does help you, please feel free to share !

And also, if there is anything wrong or missing in the article, feel free to tell me and I’ll update it ! See you guys next time :)


  1. https://pracucci.com/atom-electron-signing-mac-app.html
  2. https://github.com/electron/electron/issues/4899
  3. https://goo.gl/ZgKXr1
  4. https://developer.apple.com/support/certificates/expiration/

Written by EragonJ

April 21st, 2016 at 6:19 pm

[Javascript] Something about pinch gestures

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最近一直在研究如何在 Browser 上支援 Mac touchpad 的 Pinch 手勢,所以有一些心得想要記錄一下。

3rd party libraries

一開始的想法就覺得這種事情應該有什麼 3rd party 套件有支援了,只要簡單的把 event 和現有的程式接上就可以了。不過找了一陣子後,實在是沒有找到什麼好東西,通常大家推的都是 Hammer.js,不過其實這個 library 是專門設計給 mobile app 使用的,看了一下程式碼發現是組合 touch 相關的 event 後再經過數學運算後提供客製化的 gesture event 像是 pinchpan … 之類的。

不過這個和我的使用情境不太一樣,因為 gesture 相關的 event 只有在 mobile 的 browser 上才會存在,因此只能再找找別的方法。


之後很幸運的找到了 Chromium 開發者們的討論串,主要在討論的內容就是要如何把 touchpad 上的 pinch 手勢透過 wheel 這個 event 傳出去!那個討論串主要的重點就是在於 2014 年五月之後,Chromium 開發者們上了一個 patch,讓前端開發者可以透過正規的 wheel event (對了,wheelmousewheel 有點不太一樣,前者才是大家公認的標準,後者則是非標準,只有少部分的 browser 有支援,要注意一下)去偵測 pinch gesture 的觸發。當 wheel event 是透過 pinch 觸發的話,那傳進來的 event 的 ctrlKey 這個屬性則會被設成 true,所以開發者們就可以用這個值來做判斷。

而在我們公司裡,因為我們要監聽這個手勢的發生做客製化的視覺處理,而且我們不希望 Mac 上預設的 zoom in / zoom out 還被觸發,所以要記得透過 event.preventDefault() 來避免 Browser 做 zoom in / zoom out 的動作。



  • Safari
    1. 目前我手上最新的 Safari 9.0.x 版(Mac OS X 10.11.x)是沒辦法透過上面的方法來偵測手勢及取消預設的 zoom in / zoom out 觸發。
    2. 好消息是在未來的 Safari 9.1.x 版後,他們提供了新的 gesture event 讓開發者們可以去偵測手勢,不過這個版本目前也還沒釋出所以也沒辦法測試,如果官方文件沒有唬爛的話那就應該是可以支援,只是這個 event 目前應該也是 Safari only 的客製化 event 就是了,會不會變成 standard 也不知道。
  • Chrome
    1. 在 2014 年五月後的 Chrome 就支援上述做法來偵測 pinch 手勢了!(我很想查 Chrome 的版本號只是不知道怎麼找,如果有人知道那個 patch 實際被 land 到哪個版本的話,請和我說一下)
    2. 個人 Chrome 48+ 實測是 ok 的。
  • IE / Edge
    1. 如果討論串上的資訊正確的話,那 IE / Edge 應該和 Chrome 一樣有支援 ctrlKey 可以讓開發者去做偵測。
  • Firefox
    1. 無解 …
  • Electron
    1. 我有測試過 Electron 0.36.x+,因為他的核心也是 Chromium,所以這個做法也是可以支援的!
    2. 如果你是用 <webview> 的方式來載入你的 web app 的話,那你特別需要先在 render view 的地方聽  wheel event 但是不需要做任何事(超怪,無法理解),這樣這個 wheel event 就會正確的被傳進你的 <webview>,然後你的 webview 裡面如果有實作 event.preventDefault() 的話,那預設的 zoom in / zoom out 行為就會被取消,這樣你就可以在 webview (也就是你的網站裡面處理這件事情就好)



  1. http://jsbin.com/qiyaseza/8/edit?html,css,js,output
  2. https://bugs.chromium.org/p/chromium/issues/detail?id=289887
  3. http://stackoverflow.com/questions/15416851/catching-mac-trackpad-zoom
  4. http://stackoverflow.com/questions/29929411/disable-pinch-zoom-in-webkit-or-electron
  5. https://gist.github.com/NekR/9a80ebe73573e11f0351

Written by EragonJ

March 4th, 2016 at 12:15 pm

Posted in Javascript

Tagged with , , , ,

[Look Back] 2015 – A Crazy Year

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This image was made with Vectr


時間過的好快,2015 又過了呢 … 已經來到傳說中的 26 歲了呀。

逝去的 2015

過的好快,2015 就這樣過了,來列一下年初期許的事情有哪些完成了:

  1. 背好五十音 xD
  2. 挑戰一個人去旅行,學著和自己對話。
  3. 勇敢離開自己的舒適圈。
  4. 不要一個人過完這一年。(閃屁)

如果真的要說,2015 真的是一個瘋狂的一年。

工作方面,在七月的時候離開了 Mozilla,謝謝前同事們對我的照顧,在這個地方學了好多東西,然後又來到了另一個有趣的地方 Vectr ! 不只開啟了數位游牧民族的生活,也開始實作一些有關繪圖軟體需要的東西,這個經驗真的是很難得呀。

感情方面,雖然在 2014 年尾發生了一些事,但是卻又遇到另一個更好的人,也因此催生了 2015 年最重要的 Open Source 專案 – Kaku!也開始在師大學日文,不知不覺也上了一年的課,日文能力也略有進步,雖然在日本的時候只會講不會聽也沒什麼屁用就是了 xDD 只能繼續加油。


  • 金沢
  • 高山
  • 白川郷
  • 大阪
  • 奈良
  • 清邁
  • 拜城
  • 澎湖四天三夜
  • 四年一度的東港燒王船
  • 台南遠端工作一週

還記得以前曾和旅行咖的朋友說過日本是我們 50 歲以後才會去的地方,沒想到這一年我們兩個都去了日本,而我還去了兩次 xDD。邊打這篇的時候還邊翻了一下行事曆,才發現原來我跑了這麼多地方!旅行對我來說真的是生命中不可或缺的一環呀。

現在進行式的 2016


最後還是要謝謝在 2015 年出現在我生命中的所有人,不論是好是壞都是讓我繼續前進的一部分!謝謝你們,一起加油吧 :)

Written by EragonJ

January 11th, 2016 at 3:40 pm

Posted in Look Back

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